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Updated August 27, 2026

How to export a 3D logo, and which file to pick

Export a PNG for anything flat: a website, a deck, a social post, or an app icon. Export an MP4 when the logo should move. Export a GLB when the receiving app needs the actual 3D model, such as a web viewer, an AR view, or a game engine. OBJ and STL are for desktop 3D tools and printing.

Which file should you export?

Match the file to the surface rather than to the format you recognise. A PNG is a picture of the logo; a GLB is the logo itself, with its geometry and material intact and re-lightable in the receiving app.

Where it goesExportWhy that one
Website hero, deck, social stillPNGA flat image with an alpha channel, so it drops onto any background.
App iconPNG, squarePlatforms want a square source image and downscale it themselves.
Social video, reel, title cardMP4A short loop of the motion you set in the editor.
Web viewer, AR, game engineGLBOne binary carrying geometry, PBR materials, textures, and clips.
Another 3D tool, as editable textglTFThe same scene graph as GLB, written as JSON.
Blender, Cinema 4D, older pipelinesOBJBroad desktop interchange. Mesh geometry only.
3D printingSTLPrint triangles. No colour, no UVs, no scene graph.
Point and mesh interchangePLYVertex colour can survive; PBR textures do not.

What size and quality can you export?

Free exports are capped at 1024 px for stills and 480p for video, and every free export carries a small 3dlogo.io mark. Pro raises stills to 2K and 4K and video to 720p or 1080p, and removes the mark from every export.

ExportFreePro
PNG still1024 px, small 3dlogo.io mark in the corner2K and 4K, nothing on the image
MP4 loop480p, small mark on the frames720p and 1080p, nothing on the frames
GLB, glTF, OBJ, STL, PLYFull geometry, plus a small tag meshFull geometry, no tag mesh
Saved projects12500
Share links201000
Embeds51000

How do you get a 3D logo with a transparent background?

Export a PNG with the background set to transparent in the editor. PNG is the only still export here that carries an alpha channel, so a transparent background is a PNG-only result.

  1. Open the background control in the editor and switch it from a colour to transparent.
  2. Leave the environment on. The environment lights the material and produces the reflections; it is not drawn as a backdrop, so it does not appear in the alpha.
  3. Export PNG. The mark keeps its own soft edges and any contact shadow it casts on itself.
  4. Check the result over both a light and a dark background before shipping. A chrome or glass finish picks up its environment, so a logo lit for a dark scene can look wrong on white.

How do you export a 3D logo as a video?

Set a motion in the editor, then export MP4. The clip is a loop of that motion recorded from the current camera, at 480p on Free and 720p or 1080p on Pro.

  1. Pick a motion: rotate, tumble, reveal, or pulse. One motion at a time is what the studio renders.
  2. Frame the logo with the camera, because the export uses the view you are looking at.
  3. Choose an environment that suits the finish. Reflective materials read as metal only when there is something for them to reflect.
  4. Export MP4. Free gives 480p with a small mark on the frames; Pro gives 720p or 1080p with nothing on them.
  5. For a site that should stay light, consider exporting a GLB and embedding the live 3D view instead of shipping a video file.

How do you put a 3D logo on a website?

There are three ways, in rising order of weight: a transparent PNG, an embedded live 3D view, or a GLB you load yourself in a 3D library.

A transparent PNG is the right default. It costs one image request, works everywhere, needs no JavaScript, and is what most sites should ship for a header or a hero.

An embedded live view keeps the logo interactive and re-lightable in the visitor browser. Export or share from the editor and use the embed link, which is available on Free with a limit of five embeds and on Pro with a limit of one thousand.

Loading a GLB yourself is the option to pick when the logo has to sit inside a scene you already render. Export GLB, then load it in whichever 3D library the site already uses. Budget for the runtime cost: a 3D view is heavier than an image, so keep it below the fold or behind an interaction if the page has a performance budget.

What the exports do not do

Three limits are worth knowing before you plan around an export.

FBX is not written. FBX files can be opened and converted out through the converter, but no export here produces a new FBX.

OBJ, STL, and PLY drop PBR materials. They carry geometry, so the shape and depth survive, but the chrome or glass finish does not travel with them. Export GLB or glTF when the material matters.

USDZ, STEP, 3MF, COLLADA, and Blender files are not produced or read. Export GLB and convert it in a desktop tool if a pipeline needs one of those.

Questions

How do I export a 3D logo with a transparent background?
Set the background to transparent in the editor and export PNG. PNG is the only still format here with an alpha channel. The environment stays on to light the material but is not drawn as a backdrop.
What is the best file format for a 3D logo?
PNG for flat surfaces such as a website, deck, or social post. GLB when the receiving app needs the real 3D model, as with AR, a web viewer, or a game engine. MP4 for motion. STL only for 3D printing.
Can I export a 3D logo for free?
Yes. PNG at 1024 px, 480p MP4, and GLB, glTF, OBJ, STL, and PLY are all free without an account. Free exports carry a small 3dlogo.io mark: in the corner of stills and clips, and as a small tag mesh on 3D files.
How do I remove the watermark?
Pro removes the mark from every export and adds 2K and 4K stills and 720p or 1080p video. The watermark is what the free tier trades for unlimited free use; there is no way to remove it on Free.
Why does my GLB look different in another app?
Because the other app lights it with its own environment. A GLB carries geometry and PBR material values, not the studio lighting you saw here. Set a similar environment map in the receiving app, or export a PNG if the exact look matters more than the model.